AI Insights · Timothy · July 2022
Top 5 Chibi Games Performance in Colombia: Q2 2022
Explore the performance trends of the top 5 chibi games in Colombia during Q2 2022, covering weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 chibi games in Colombia saw varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how each of these games fared during this period, based on data from Sensor Tower.
Pou from Zakeh Limited showed a fluctuating revenue trend, peaking at $133 in the week of April 11. Weekly downloads saw a slight decline mid-quarter, with a low of approximately 29.3K in mid-May, before rebounding to around 33.5K by the end of June. The game maintained a steady number of active users, averaging around 1.15M throughout the quarter.
Pocket Love! by HyperBeard Inc. experienced a decline in weekly revenue, starting at $109 at the end of March and dropping to around $24 by the end of June. Downloads also decreased from approximately 18K in late March to about 6.2K in late June. Active users followed a similar downward trend, falling from 39.6K to approximately 21.6K over the quarter.
Cut the Rope, developed by ZeptoLab UK Limited, exhibited a steady revenue stream with a peak of $85 in mid-April. Weekly downloads fluctuated, reaching a high of around 3.2K in late June. Active users showed a slight increase towards the end of the quarter, from approximately 5.9K at the start of April to around 5.8K by the end of June.
Fluvsies - A Fluff to Luv by TutoTOONS saw an overall upward trend in weekly downloads, starting at around 5.7K in late March and reaching approximately 9.7K by the end of June. Active users increased steadily, peaking at around 63.4K at the quarter's end. Revenue showed sporadic peaks, with a high of $66 in early June.
Fluffy Fall from Kilosaurus had a relatively stable performance in terms of weekly downloads, maintaining an average of around 900 downloads per week, with a peak of 1.1K in late June. Active users also held steady, averaging around 4.5K throughout the quarter. Revenue remained low with minor fluctuations, peaking at $41 in mid-June.
For more in-depth insights and detailed analytics, visit Sensor Tower.